You no longer saw generic electronics companies like Toshiba and Sony making their own GPUs, and many companies that did nothing but make GPUs, like 3dfx Interactive, went bust too. But as the GPU evolved, which made them more difficult to make, companies began dropping out of the market. However, specialization means that GPUs aren't suitable for many things that CPUs can be used for.īecause the earliest graphics processors were simple, there were tons of companies making their own GPUs for consoles, desktops, and other computers. CPUs are optimized for serial or sequential processing, which usually means only one or maybe a few cores can work on a single task at the same time. With parallel processing, all the cores are tackling the same task all at once, something that CPUs struggle at. The key distinction between GPUs and CPUs is that GPUs are usually specialized for 3D tasks (playing video games or rendering, for example) and excel at processing workloads in parallel. Although we often use the words GPU and graphics card interchangeably, the GPU is just the processor inside the card. GPUs can come in all sorts of forms: integrated into a CPU (as seen in Intel's mainstream CPUs and AMD's APUs), soldered onto a motherboard in devices like laptops, or even as a part of a complete device you can plug into your PC known as a graphics card. Basically, it's a processor that uses lots of individually weak cores called shaders to render 3D graphics. First, let's clear up what exactly a Graphics Processing Unit (GPU) is.
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